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1. Identity statement
Reference TypeConference Paper (Conference Proceedings)
Sitesibgrapi.sid.inpe.br
Holder Codeibi 8JMKD3MGPEW34M/46T9EHH
Identifier83LX3pFwXQZW44Lb/cz68e
Repositorydpi.inpe.br/ambro/1998/03.26.12.34
Last Update1998:06.16.03.00.00 (UTC) administrator
Metadata Repositorysid.inpe.br/banon/2001/03.30.15.56.11
Metadata Last Update2022:06.14.00.16.52 (UTC) administrator
Citation KeyGuedes:1997:ReTeSu
TitleReal-time terrain surface extraction at variable resolution
Year1997
Access Date2024, May 03
Number of Files1
Size136 KiB
2. Context
AuthorGuedes, Luiz Carlos Castro
EditorFigueiredo, Luiz Henrique de
Netto, Marcio Lobo
Conference NameBrazilian Symposium on Computer Graphics and Image Processing, 10 (SIBGRAPI)
Conference LocationCampos de Jordão, SP, Brazil
DateOct. 1997
PublisherIEEE Computer Society
Publisher CityLos Alamitos
Pages87-94
Book TitleProceedings
Tertiary TypeFull Paper
OrganizationSBC - Sociedade Brasileira de Computação; USP - Universidade de São Paulo
History (UTC)2008-07-17 14:17:56 :: administrator -> banon ::
2008-08-26 15:26:28 :: banon -> administrator ::
2009-08-13 20:36:04 :: administrator -> banon ::
2010-08-28 20:04:50 :: banon -> administrator ::
2022-06-14 00:16:52 :: administrator -> :: 1997
3. Content and structure
Is the master or a copy?is the master
Content Stagecompleted
Transferable1
Version Typefinaldraft
Keywordsmultiresolution model
terrain model
real-time extraction
variable resolution
AbstractMultiresolution terrain models allow the extraction of the surface at different levels of details. Real terrain data is large enough to prevent from real-time walk-through at a reasonable level of detail. Moreover, a coarse view of a terrain may not attend some application requirements. Therefore extracting the surface at variable resolution may offer impressive good-looking views if, for instance, regions closer to the observer are shown at a higher resolution then regions farther away. Besides, variable resolution extraction dramatically reduces the number of polygons to be rendered allowing real-time walk-through of a large terrain model. This paper proposes a multiresolution terrain model, based on Delaunay triangulation, that takes into account the whole domain during triangulation without replicating unchanged triangles through different levels of detail. The proposed model is the first that matches a whole domain Delaunay triangulation with accuracy of extraction and low storage cost algorithms.
Arrangement 1urlib.net > SDLA > Fonds > SIBGRAPI 1997 > Real-time terrain surface...
Arrangement 2urlib.net > SDLA > Fonds > Full Index > Real-time terrain surface...
doc Directory Contentaccess
source Directory Contentthere are no files
agreement Directory Contentthere are no files
4. Conditions of access and use
data URLhttp://urlib.net/ibi/83LX3pFwXQZW44Lb/cz68e
zipped data URLhttp://urlib.net/zip/83LX3pFwXQZW44Lb/cz68e
Languageen
Target Fileart04.pdf
User Groupadministrator
Visibilityshown
5. Allied materials
Next Higher Units8JMKD3MGPEW34M/46RL7SS
8JMKD3MGPEW34M/4742MCS
Citing Item Listsid.inpe.br/sibgrapi/2022/05.08.23.46 5
Host Collectionsid.inpe.br/banon/2001/03.30.15.38
6. Notes
NotesThe conference was held in Campos de Jordão, SP, Brazil, from October 13 to 16.
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